Heyho! How do I set semantic indices in InputElement (DX11.Geometry Join) like separately TEXCOORD0, TEXCOORD1, … TEXCOORDN
It’s automatically done for you in spread order.
Heyho! How do I set semantic indices in InputElement (DX11.Geometry Join) like separately TEXCOORD0, TEXCOORD1, … TEXCOORDN
It’s automatically done for you in spread order.