I’ve got a problem with my dx11 renderer (temp target). Unfortunately I’m not able to show the desired texture in high resolution in this example despite the use of a 1920x1080 texture size. Has someone of you any ideas?
(patch screenshot below)
there is two hidden pins on tfx (Liquish in ypur case) you have to view thru Inspektor
one is Use Default Size and secon Resolution change resolution over there
thanks a lot for the fast response.
Problem fixed :)
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