Greetings friends,
finally migrating my vj set to the awesome dx11 pipeline i just stumbled over a little (kind of showstopping though) issue which i did not even noticed before. I’m talking about the absence of texture buffer/queue nodes and also what seems to be the absence of any ways to achieve some feedback. (e.g. no framedelay)
Can anybody fill me in on the details and how to work around it?
cheers!