Dx10, dx11?

I’m sure this question has cropped up before, but a search hasn’t turned up much (I’m getting “Solr search is not available”??).

Is DX10/DX11 integration with vvvv likely? I am really, REALLY, wanting to get my hands on geometry shaders for doing point-cloud processing and other fun stuff. As I understand it, that is not possible with DX9 - correct?

This article from GPU Gems #3 really got me thinking…

Thanks devvvvs!

DX11 is for hipsters

We all love hipsters!

dear hipsters,

plz bring us the joy that is dx11!

ps: you can leave the ironic moustaches at home… ;)

…and your tweed smock

+1 for hipsters and dx11 (ok I was kidding for hipsters)

does someone know exacetly what has to be done to implement it~

direct x 11 with GPU patch, can we believe about something like that ? :D

birds twittered this and that on LPM about dx11;)

lpm = ?.. no text …

@ Sebl,
Past year in rome.