So I was trying to do something with the drag patch (Make a puzzle) but I noticed a weird behavior.
If the renderer is “in a Box” mode the cursor doesn’t follow the actual mouse. Is like more restricted and the boxes react to that mouse and not to the cursor of vvvv.
Then if the renderer is “Windowed” and you can’t see the actual mouse pointer obviously you can’t select any of the boxes.
Last thing If I use my touch screen as an input when I press on the box immediately it gets offset. With the mouse pointer it doesn’t do that but with the finger touch it does.
And just a more general question. Is there a way to detect a collision between the boxes or I have to go with the box 2D solution?