Drag (3D)

Hi people,

I’m experiencing a pretty bad thing: drag(3D) computes X & Y dimensions but modified Z are not transmitted to output pin…

Thanks a lot

Drag bug.rar (7.7 kB)

What I see is you are sending your ‘re-ordered’ Z-values to Initial position pin… so that only takes effect when you RESET the module, and even that can not work, because resetting the module switches back to another pre-set.

What are you planning to do here I wonder? Making a ‘selected quad’ always appear on top?

Exactly West, but the thing I don’t understand is that X & Y values are kept by Drag module…

Do you know how can I do?