Me again, with a bloody beginner question. I want a value to rise over a certain time, and then stop, once the value is reached. I somehow don’t get how to do this. If I use FrameDelay, the thing works, but only on patch start. I want to have control over the event. I guess there’s a simple standard-way you use to do it.
001_tapete.v4p (13.9 kB)