Discarding blobs

Hello everybody,

I’m on a weird cloth multitouch, tracking blobs. because of the material i’m getting many x,y positions for each hand on the multitouch and in a very weird manner. I need to sort out the values based on distance and only get one x,y value for each hand.

I’m pretty sure it’s a points2vector(2d) and resample(spreads) patch but i can’t pull it off.

that’s it

Any help would be great