Somehow delaying fullscreen on second monitor via the fullscreen pin of the renderer does not work.
If attached patch is saved when already switched to fullscreen on 2nd monitor it opens in fullscreen no matter if fullscreen pin is still 0 or already 1 !?
If renderer is on 1st monitor it seems to be fine !?
For me it looks like a kind of conflict between the XML lines:
Looks like the first line “overrules” the setting of the fullscreen pin at startup !?
delay_fullscreen.v4p (6.1 kB)