The Hap player is up and running! We worked a lot on stability, fixing all the memory leaks (including GPU ones) and crashes. However we’re still in closed beta testing and some functionality is missing (audio output and precise external clock synchronization to mention)
Anyone wants to join our betatesting? If yes, drop me a line to email@example.com, or to skype: leavittx. I think we need 2-3 people more right now. Especially interested in someone who’ll be doing some VJ stuff with dynamic videos list change!
Latest news everybody. Several people have already made really good testing of the plugin. With the awesome feedback they’ve provided over last few weeks, I’ve decided to start public beta-testing today!
Here you go (fresh 64-bit vvvv and dx11 pack are needed, VAudio for audio output)
Known issues are listed in the readme file!
@microdee i’d like to politely disagree. I have to use a plugin only available in 32bit, but I would have to run hapvid as a sub routine and share the texture, which, given its unreliabilty, isn’t an option for me,
So yes Lev, a 32bit plugin would be appreciated if it isn’t too much trouble.
I’ve just noticed that actually there were 3 more important changes in this version! Please take a look at the updated “What’s new” section of my previous post. Also attached a link to the 32-bit plugin version for those who need it!
Please note that for 32-bit applications there exists a per-process memory limit of 2Gb (by default), so don’t try to preload to memory large Hap files, as it might crash vvvv. So 64-bit is much better choice here.
Will work on better help-patches and post them soon!