Damper and NAN

Hi, when using Damper (3D) if the input ever goes to nan on a component it remains so

Example file: Damper3DProblem.vl (6.1 KB)

I think this is closely related to this old bug Filters and NaN


So, back then the solution was to use an AvoidNaN node, which is also available for vectors. Still: upcoming builds will come with Dampers (and Oscillators) that ignore any NaN on “Goto Position” and “Filter Time” input pins.

1 Like

This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.