I’m developing a clipping ears triangulation plugin for vvvv in collaboration with sunep. It’s supposed to take contour output and generate meshes. The basic algorithm seems to work (more or less), but the plugin implementation does not yet handle generating multiple submeshes.
I have not developed vvvv plugins before, and I couldn’t find suitable documentation about spreads and bins for use with multiple submeshes.
The current code is here:
clipping ears triangulation source
The Evaluate method does not handle multiple contours and meshes at all. Could someone please give me a hint on how to implement this?