Hey folks, sorry I hijacked someone elses thread with this, I suppose i should put it in its own home-
I’m wondering with the contour module, is there any way to assign a number (say starting from 1 and up incrementally) to each of the detected objects, render them on the objects using the x and y coords, and stay on those objects for as long as they are onscreen?
basically right now when i plug contour directly into a video output, instead of it showing me the blobs in white, i’d rather each one have be numbered. or the technique of building this type of idea, rather
Sorry I’m a bit of a beginner, i’ve looked through the forum but can’t really find something close to this. I’m probably omitting some sort of simple concept but please bare with me :)
Sorry i should have been specific, i used an example and maybe i used the wrong one.
I put together a quick nonsensical flow chart of what i’m trying to achieve. I’ve been mucking about with vvvv for about a week now, and I’m not sure of ways to do this sort of programmatic choose/assigning
hi folks, sorry to bump my own thread but even some basic ideas on how to achieve this workflow would be helpful…basically to take a bunch of different modules, and assign them randomly to a non-resetting ID number on the contour module.
So say, there are three modules, each make a quad. one is white, the next is blue, the third is red. i want to assign a module to a blob that the contour module detects, using the blobs ID, for the duration that it is onscreen.
again sorry if this is blatantly obvious and i’m just missing a fundamental technique…i’m quite new to vvvv :)