I am using the SkiaRenderer to render a 2d user interface on top of a 3d scene, basically:
SkiaRenderer → RenderEntity (AfterScene) → RootScene → SceneWindow
The interface is intended for the end user, not just for debugging.
Unfortunatly with the new Angle implementation of the SkiaRenderer colors are not rendered correctly.
The differences are subtle and they seem not to show when posting images here, I’ll attach a zip containing screenshots showing the issue.
Also and this is (even) more of a problem the font rendering got worse. The difference also seems subtle but it makes a big difference with small fontsizes.
Tested with 2021.4.0-0321 (Angle) and 2021.4.0-0265 (Old).
Is there any chance this will be addressed in the near future? Is it possible to get the old implementation back either directly with stride or as extra package?
The way it is now, it is not really passable imho and I really don’t want to go back to an old preview.
I guess this is related to:
SkiaRenderer.7z (75.9 KB)