Just came across a strange bug when using colors with alpha values of less than 0.01 (i.e. 1%).
In an EX9 renderer with clear set to 0 colors with less than 1% alpha will not eventually reach the full color. Black with alpha set to 0.005 will only reach about 50% black (i.e. grey).
Please see the attached sample patch.
Also in that patch the color IOBoxes don’t show the correct values either.
Very strange indeed. Anyone have any explanation?
I am running 30.2 x64.
colour_alpha_bug.v4p (14.6 kB)