Hi guys,
Im interested in building a carnivore client with vvvv. Im sure a few of you may
have had some experience with this as Im a total newb with utilizing network data
to controll visuals. To give you an idea of the look Im shooting for check out http://www.zumkuckuck.com/carnivore/images.html
Basicly I need a patch that will take carnivore data and drive various parimaters
of a shader. what I need help with is the what object to use to speak with carnvore
and what object can translate network information in real number or any other
datatype that a directX shader parimeter may understand.
My email is visualy77@yahoo.com if you have a simple patch already made
demonstrating this. I want to use it for this for a video. The video is for a drum
and base track I put together. Its ok, but no big deal.
It would seem I get I get no feedback from network recieve (string) )
or network recieve (vaule) when pointing at port 6667 ( canivores default
server port) I have hae turned the first pin on each of the above mentioned
patched to o and 1 one ( meaning it should listen on udp/tcp) although
I prefer UDP as it produces more activity. So that would be the first problem
I will keep working on it and ask Kiilo as well .