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Camera Softimage's FOV pin question


#1

Hi all, thanks in advance for your time.

How is a value of 0.20 for Camera Softimage’s FOV related to a 360° system? Does it equal to 72° (360/5; I’d say an impressive no)?
How could I translate the 0.20 into “something usable” in trigonometry?
What I’m missing?


#2

it’s half of a cycle, so multiply it by 180, simple as that.

EDIT: ah, my bad, you have to take 360 instead of 180! your initial guess is right. sorry for the confusion.


#3

here is all on angles in vvvv. check the very bottom of the page where we list all conversion nodes.


#4

Well, it’s official.
I’m hallucinating.