helo,
i checked the search but couldnt find a proper answer, but im sure this question was solved before…
…anyway:
i have a grid and want to have the normal of the gridpoints. (see attached pic)
can anyone give me a hint how calculate this.
i already tried to recalculate the normals according to this:
tutorial effects normals
but i got strange results?
and no i am not working with shaded objects - its all cpu.