Hi!
I noticed that the Box2d nodes are not automatically included in the beta35.2 addonpack. However, if I drag the Box2dNodes.dll from a previous addonpack (in this case beta34.2) into the patch, I can create all the missing nodes. Can I keep working like this, or should I go back to an older vvvv version if I want to keep using the Box2d engine?
Edit: Just noticed there’s already been an ongoing discussion which provides all the answers that I needed Box2d in beta34.2 broken Sorry for creating a new post.