Hello folks,
I’m puzzled with my patch… I’m trying to place box around a sphere.
I got the normals and vertexbuffer setup, but when I’m trying to place the boxes parallel to the sphere its going wrong…
Is somebody can suggest me some tips to align them?
I was also searching for making a reflection of the boxes on the sphere… but the cube map is not going to help me here… or it will reflect the whole scene… any advice?
BoxAlign2Sphere (20.4 kB)