I’ve got a patch selecting a random video from a playlist each bang. Some of the videos are shorter than the time between bangs, so I want to be able to automatically play a new video from the playlist if that happens.
^ This logic takes the remaining and sends out a hasFinished bang when they are less than 8 frames.
^ In the logic for selecting a new video i have an OR which has the bangs coming from the patch on one side, and another bang which should be connected to the hasFinished bang.
The problem is i’m not allowed to connect the bang. Thinking its because it would cause some kind of recursion/infinite loop?
If anyone could help me out with how to get around this i’d be very grateful :)