is there any posibility to play an audio file (wav) without looping?!
Filestream plays one audio file once… but we need more audio files playing at the same time (with spreads).
Waveplayer can handle with spreads, but the file are looped.
Any suggestions?
Naturetweak
the output of the WavePlayer is a little confusing because of the 0.000s format, but its a relative position (playtime/duration). if you play files, you will notice all files have the length 1. so if a file is at the position 0.9999 you just stop it. you will need a FrameDelay (Animation) and MonoFlop (Animation) or similar…