One Sentence: Whats happening in your workshop?
During the workshop we will investigate the potential of Kinect v2 sensor within the creative patching community .
What 3 tags describe your workshop?
kinect, interaction, 3D
In which of the three categories does your workshop fall: beginner, intermediate, advanced
How long will your workshop be?
(Standard formats are 3h or 2x 3h, but other formats may be possible)
Who is the target audience of your workshop?
VVVV users building interactive installations and site-specific projects, both commercial and artistic. We’ll also cover the application of Kinect with and inside of VR. In our practice, we often use Kinect in the context of contemporary dance.
What knowledge do you presume your participants have?
VVVV, nice to have: C# and HLSL
What will attendees of your workshop learn?
We’ll focus on diverse use cases of depth sensors. From affordable 3D scanning, through interactive installations to VR. We’ll cover good practices and tool for recording - Kinect Studio and fool for site-specific interactions Kinect Virtual Hitboxes. We’ll take a look on the Kinect v2 SDK and .
What technical requirements does your workshop have (apart from internet and a projector)?
e.g. special hardware, software, graphiccards, materials, dancers/performers
I’m able to bring my own 3x Kinects.
Participants should bring their laptops with USB3.0 and Windows 10 x64, DX11 compatible card.
It would help if the festival is able to provide few more sensors and tripods/magic arms.
How would the hosts qualify for the topic? (Describe and add links to portfolio website, github, vimeo,… accounts)
Andrej is a freelance artist, working with Kinect sensor since 2011, VVVV user since 2008.
Alessandro is a co-founder and interaction designer in the award winning design studio DotDotDot based in Milan. He’s also founding member of design oriented makerspace OpenDot.
Kinect related community contributions from Andrej aka id144