Hi,
Is there an easy way to convert surfaces.fx so it has a fisheye effect applied? like how GouraudDirectional.fx got converted to Fish-Eye_GouraudDirectional.fx.
I’ve tried and tried, hence why up at 3am, but with no joy.
thanks
Hi,
Is there an easy way to convert surfaces.fx so it has a fisheye effect applied? like how GouraudDirectional.fx got converted to Fish-Eye_GouraudDirectional.fx.
I’ve tried and tried, hence why up at 3am, but with no joy.
thanks