Hey folks,
I would like to create a 3D illusion on a couple of cubes by projection mapping (see attached image). In the first instance I am about to build a simple virtual setup with only one cube in vvvv. A never-ending rope shall wind around this cube. (The spectator´s view falls on three faces of the cube.)
My current problem is the correct texturing of the cube faces. I cannot manage to cover two faces (white area) with one continous texture (grey area), which is also created in vvvv. Later on, I will map another texture on the third face, which will result in a continous pattern.
I will be happy about any advices =)
WürfelTextur.zip (19.8 kB)