3D bug

Hi people,
When I use D24X8 dephbuffer format in a 3D patch, I have stange artifacts like this. Tried different things but it seems that nothing can fix it.

Any idea?


0-DirectX Renderer_2008.01.03-23.18.59.jpg (89.9 kB)

you don’t have objects sharing the exact same place?
looks similar.

Hi kalle and thanx for replying. That’s strange but it appears even on separated objects.