About the bug category
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1
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March 29, 2019
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Gamma 2021.3.1 crashes
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1
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March 4, 2021
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Program breaking Nuget - Mixed Reality WebRTC
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4
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March 3, 2021
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Entity.Enable Error
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1
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March 3, 2021
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Exception during startup because of IO-Box
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5
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March 1, 2021
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Gamma2020.2.2 EXE and RUNTIME - System.AccessViolationException
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6
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February 25, 2021
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VL.Device.RealSense has problems with Stable2021.3 and Preview2021.4
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7
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February 25, 2021
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If more input pins that the window can display, there's no way to scroll through the list
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1
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February 24, 2021
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Stride: can't have Light Shafts + Shadow Volumes when scene is sent to multiple renderers
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3
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February 23, 2021
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SpreadMax connection error
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2
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February 23, 2021
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Confirmation box offscreen
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5
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February 22, 2021
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Stride: scene blacks out at some camera angles when using multiple SceneTextures in parallel
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10
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February 22, 2021
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Crash when starting on LattePanda Delta
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5
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February 21, 2021
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Directional Light and Spotlight won't render if position along Y axis
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3
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February 19, 2021
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SkiaRenderer not working since 3.0
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29
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February 19, 2021
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Silent Crash when using Node "GetMeshes"
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1
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February 18, 2021
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Tooltips don't draw relative to mouse position on node
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1
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February 16, 2021
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XMLWriter (Reactive) OnCompleted pin doesn't really work
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1
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February 16, 2021
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Crash when booting over Remote Desktop
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2
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February 15, 2021
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Damper and NAN
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2
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February 10, 2021
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HELP WITH INSTALLATION
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3
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February 10, 2021
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Gamma Uninstaller globally clears .vl file extension program assignment
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3
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February 5, 2021
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UI Performance Issues
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27
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February 3, 2021
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Importing nugets stops the main loop
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1
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February 2, 2021
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Export application error
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3
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January 31, 2021
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VL.Devices.DigiCamControl error in latest 2020.2 and 2020.3
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3
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January 27, 2021
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Something wrong when I export my patch
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6
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January 23, 2021
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FileWatcher doesn't detect renaming
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1
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January 23, 2021
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[2021.3.0 - 0003] When removed, PinGroup is drawn on the canvas
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1
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January 22, 2021
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[>= 2020.2.0] Silent crashes when editing a patch
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3
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January 21, 2021
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