About the question category
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1
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September 9, 2016
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Is it possible to get "any type ok" from VL?
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1
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March 4, 2021
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Value from vvvv to RGB led matrix 64x32
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5
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March 3, 2021
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Space in split Text DX11 Geometry
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3
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March 3, 2021
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Superphysical forward - depthbuffer for bokeh
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6
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March 3, 2021
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Segment in DX11 with angular texture mapping
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9
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March 3, 2021
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Superphysical planar reflections
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3
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March 1, 2021
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Scroll big image
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11
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February 25, 2021
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Problem with 3d Buffer Queue / FrameDelay with SetSlice
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8
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February 23, 2021
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Reader or Exelreader help
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4
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February 22, 2021
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UV Mapping in DX11
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9
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February 19, 2021
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Twitch Channel IRC Hookup to VVVV
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12
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February 18, 2021
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Compare incoming serial data
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3
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February 17, 2021
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One renderer over two screens
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9
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February 15, 2021
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CS count white pixels, readback one integer
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4
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February 14, 2021
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Framedelay shader linear color interpolation
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5
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February 13, 2021
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Send data to Arduino
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16
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February 11, 2021
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Wss in WebSocket node not working
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2
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February 7, 2021
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Working with several kinects
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19
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February 4, 2021
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Possible To Use Two Kinect 2 Sensors Now?
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11
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February 4, 2021
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Kinect - DX11Particles Hide Source Emitter?
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8
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February 2, 2021
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Tweakable keying effect for videoin
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1
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January 31, 2021
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Round Kinect Particle Position To Nearest X
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11
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January 29, 2021
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Force Preview Fullscreen if Alt+Enter does not work
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2
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January 28, 2021
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How connect kinect v1
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7
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January 26, 2021
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ShadowMaps Deffered Rendering Appearing Inverted
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1
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January 25, 2021
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Hand position recognition sensors
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1
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January 24, 2021
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Realtime video graphics
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5
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January 24, 2021
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VL - Identifier names, operation naming more picky than fields and pins
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3
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May 15, 2015
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Compute shader: Output mulitple textures
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16
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January 19, 2021
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