bug


About the bug category (1)
Problem with collada texture in 32bit (4)
Black Output on DX11 Renderer (3)
Camera orbit bug (3)
Changing a patch with the same name in a different folder changes another patch with the same name in another folder (3)
VL: Forward Process node - Create vs CreateDefault (2)
VL.Skia.CallerInfo not initialized properly (3)
Beta37x86 (3)
Info DX11.Texture 2d (2)
Slow loading of vvvv (at first) (20)
OpenCV VL - VideoIn bug (2)
Deserialize fails to reconstruct items of a dictionary (5)
Incorrect Pack versions in v4p (3)
How to get HBAO+ to work? (3)
Undeletable Ghost-Pins (2)
Crash by deleting a pin (3)
"In a box" mode bug (2)
Render error (3)
VL - Skia Renderer Bug and strange vl document behaviour (13)
Alpha36.1 Font enum not initialsing as beta 36 (4)
Renderer (DX11 Form) and PixelBillBoard (DX11 Layer) issue (1)
Leap (Devices) VL (6)
Renderer filestream strange behaviour (3)
C# Dynamic Plugin creates pins on its own (3)
Beta36 ui bug with saving (9)
Show Cursor on Renderer (DX11) doesnt hide until it leaves renderer (1)
Writer (DX11.Texture 2d) not writing (5)
VL.openCV haar cascade enum (2)
Nodebrowser doesn't always filter nodes (5)
Arduino communication using multi-instances VVVV patch (7)