VR HMD/Controller position calibration question

Hi all,

I am currently exploring more on the VR in Gamma and Stride.

And for viewing things in VR, it works fine.

However, I would like to know if there is an easy way to calibrate my HMD and Controllers’ positions to the sceneWindow. Take my HMD for example, the position output of it is mainly located around the original point (0,0,0), which is not exactly the spot where I wear my HMD. Same with the controller, it doesn’t match to where I hold my controllers.

Of course, I can try to do some math to make it right, but I am just wondering if there is a simple solution for this issue.

Hope the question is clear and look forward to some solution.

And thank you for giving the solution and hint in advance.

Best,
Gary

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