Videoprojections and point of view

Hi everybody
I’ve got a rounded room (more an elypse then a circle) and five projectors to make an almost 300° projection. people will be in a spot at the entrance of this room.
What I want to do is render the scene from the point of view of the audience and then simulate the projection on the wall of the room.
To achieve this I’m using a combination of 3 projectors (dx11) to simulate the point of view and ConstantProjection(dx11) to project the texture of what the people would see on the screen.
Maybe this is not the best way to achieve what I want.
I attached an example patch if somebody wants to take a look and point me in the right direction.

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