Transform texture with homography

Hello in this thread “https://discourse.vvvv.org/t/transform-texture-with-homography/14331” they mention a shader, that I can not know which is because the file is no longer available.
Does anyone know what is the solution in the dx11 pack to transform texture with homography?

Thank you!

solved --> ConstantProjection (DX11.Effect) is the solution.

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