Hi :)
I am trying to write my Stride scene to an image file. When I write the file with the TextureWriter node however, the output doesn’t look like the SceneWindow output. I don’t know if it has something to do with the color space or the output format. Any hints?
It looks like the FXAA PostFX is the problem as it creates alpha from luminance but can’t be disabled apparently. Delete is and use FXAA TextureFX instead.