In the previews of 22.5. previews the SceneWindow and TextureWindow don’t save their positions and sizes anymore. The RenderWindow does though and I also need to add, that all three windows do save their bounds when VVVV is started without precompiled packages.
How to reproduce:
- Start 22.5 preview normally without any startup parameters
- Reference Stride and place a SceneWindow
- Move it somewhere
- Save the patch
- Close the patch (and save again…)
- Open the patch
In my case the SceneWindow is shown at the same initial position.