From beta I am used to using the size of a render window to set a size that match what I am working on. there is no such info in stride or skia. it would be pretty handy to have.
there is a help patch for windowing…
The nodes have a ClientBounds output just connect an IO-Box to them.
Unfortunately (in my opinion) Renderer[Skia] output doesn’t output its size in pixels (even when Space is set to PixelTopLeft).
yes, but it is quite difficult, if I want to make texture from Skia, it would be nice if the size was in the window, at least until it was exported via F10
EDIT: And in pixels
Ah sorry didn’t read your post thoroughly. Was going by the title.
Check out this thread:
This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.