I am struggling with making multiple boxes face towards a point in Stride and already tried using AlignBetween - which basically works, but the boxes are also making a twist around the direction they are facing to. Tried UnitY and UnitZ for the input direction pin, but I am having the problem with both… the boxes are somehow rotating around themselves. Could anybody explain this behaviour to me and also how to solve it?
Using UnitZ:
And with UnitY:
RotateBoxTowardsPoint.vl (32.7 KB)