Hello!
I am stuck with a really simple function :
I have an audio file.
I want to play it for a random n time, and pause for a random n time.
it is basically a player that goes on and off randomly.
But I cannot figure out how
I tried timerflop, two flipflops, two LFOs, but there is always something that does not allow me to connect from one side of the timer to the other.
I tried queue, but I do not understand how I am supposed to use it.
It would be nice if I could have a direction on how to do it
Ok, I tried Monoflop, and indeed, it could be right direction…
Here is what I want to do…
I guess it is super logical, but I don’t see the way out…
classic, just put a framedalay node inbetween, then you can connect. you try to control the player by its own output and this wont work in the same frame.
regarding why you cannot make the connection, please read about Circular graphcs.
and regarding your actual goal, i wonder if it couldn’t be just like this:
the Trigger node sends a bang in random intervals and the toggle then simply changes from true to false ie, play to pause. that should give you random intervals of play and pause time.