in order to patch on a machine (A) with no patching monitor, joreg mentioned the possibility to start a project from a network share and patch on the sharing machine (B). On save, machine A just reload the patch (see vvvv settings).
This works apart from filepaths, vvvv complains about this
Sounds to me like a different issue. The exception message starts with “Asset location” hinting that it’s a code path somewhere in the Stride asset system.
Indeed. Ok, so we’re dealing with two different issues here. One was that our own IO boxes didn’t deal with it correctly - that’s what I was referring to in the other thread. That Stride has issues with it as well I wasn’t aware of / overlooked it when answering.