Hey there,
I’m sure there is an elegant way in the stride API but I couldn’t find anything out of the box.
What is missing here is that I’d prefer to connect an entity twice in a RootScene -in this case, the Color encoded entities which, of course, stride doesn’t like it!
So, would you create a dictionary of files and pass render them separately?
Would you create a third entity source?
Suggestions are appreciated!
Entity Selection.vl (93.4 KB)
Here is the Stenford bunny:
https://graphics.stanford.edu/~mdfisher/Data/Meshes/bunny.obj